MBT-LAW

Auto-Guided Launcher

In-game description

“An anti-tank missile system. Aim at the target and fire; the missile will then guide itself to the enemy vehicle and execute a top-down attack.”
MBT-LAW in Battlefield 6

Availability

ClassEngineer
UnlockDefault
Added in1.0.1.0 (Launch)

Patch history

21 patch notes mentioning the MBT-LAW, newest first. Each entry is the exact line from EA's Game Update notes.

1.3.1.0May 8, 2026gadgets
  • Damage against vehicles has been updated to 240 against tanks, 520 against helicopters, and 800 against jets.
  • Initial missile speed has been increased from 30 to 100 m/s.
  • Maximum missile speed has been increased from 75 to 300 m/s.
  • Missile acceleration has been increased from 50 to 100 m/s.
Full patch entry and EA source link: 1.3.1.0 in the balance log
1.2.3.0Apr 10, 2026REDSEC
  • Corrected MBT-LAW placement inside the Weapons Cache container.
Full patch entry and EA source link: 1.2.3.0 in the balance log
1.2.2.0Mar 13, 2026gadgets
  • Restored the MBT-LAW default skin in the Customise screen.
Full patch entry and EA source link: 1.2.2.0 in the balance log
1.2.1.0Feb 13, 2026gadgets
  • Fixed an issue where the RPG-7 and the MBT-LAW launchers would be inaccurate if fired right after the zoom transition is completed.
Full patch entry and EA source link: 1.2.1.0 in the balance log
1.0.1.0Oct 9, 2025vehicles
  • Fixed an issue where a vehicle could keep showing a lock-on warning for several seconds after being hit by an MBT-LAW.
  • MBT-LAW is now the default rocket launcher for the Engineer class.
  • Missiles now follow a more accurate trajectory.
  • Now uses auto-guided missiles.
  • Can no longer be hip-fired.
  • Sight and reticle updated for a clearer aiming experience.
  • Blast damage now correctly applies to vehicles.
  • The projectile now detonates on collision.
  • The projectile now credits the correct damage owner in kill feed and cards.
  • The projectiles deal less structural damage (more hits required to destroy facades).
  • Gadget now cannot be aimed down sights while reloading.
  • Blast and shockwave radius are now aligned with destruction values.
  • Smoke from the Airburst Incendiary now blocks spotting and lock-ons for soldiers and vehicles.
  • Sight size no longer scales incorrectly with field of view.
Full patch entry and EA source link: 1.0.1.0 in the balance log

← Back to the full balance log

This is unofficial fan content. It is not affiliated with, endorsed by, or sponsored by Electronic Arts, DICE, Battlefield Studios, Ripple Effect, or Criterion. Battlefield™, REDSEC™, and all related names, weapons, and trademarks are the property of their respective owners.

Patch entries on this page are the MBT-LAW lines from EA's official Game Update notes, reproduced exactly as published and linked to their source in the full log. Any in-game description is quoted and attributed.

✉ Feedback