RPG-7V2

Unguided Rocket Launcher

In-game description

“A launcher that fires impact-triggered unguided rockets. Delivers effective damage against structures and vehicles. Inflicts greater damage on the sides, top, and rear of vehicles where the armor is thinner.”
RPG-7V2 in Battlefield 6

Availability

ClassEngineer
UnlockRank
RequirementRank 13
Added in1.0.1.0 (Launch)

Patch history

12 patch notes mentioning the RPG-7V2, newest first. Each entry is the exact line from EA's Game Update notes.

1.4.1.0Jul 16, 2026gadgets
  • RPG detonations underwater no longer create dirt impact effects.
Full patch entry and EA source link: 1.4.1.0 in the balance log
1.3.3.0Jun 26, 2026vehicles
  • RPG-7V2 damage increased from 173-460 to 188-500 against tanks, and from 1035 to 1125 against helicopters.
Full patch entry and EA source link: 1.3.3.0 in the balance log
1.3.2.0Jun 5, 2026gadgets
  • Reworked the trajectory of the RPG-7V2 Projectile. Zeroing range reduced from 100m to 22m.
Full patch entry and EA source link: 1.3.2.0 in the balance log
1.3.1.0May 8, 2026gadgets
  • Updated the RPG so it now deals 173-460 damage against tanks, 1035 against helicopters, and 1000 against jets.
Full patch entry and EA source link: 1.3.1.0 in the balance log
1.2.3.0Apr 10, 2026gadgets
  • Reduced the initial speed, acceleration and maximum speed of the RPG
  • Updated vehicle-hit scoring so RPG critical hits and regular hits no longer award the same score.
Full patch entry and EA source link: 1.2.3.0 in the balance log
1.2.1.0Feb 13, 2026gadgets
  • Fixed an issue where the RPG-7 and the MBT-LAW launchers would be inaccurate if fired right after the zoom transition is completed.
  • Fixed an issue where the RPG-7 could fire unintentionally when switching weapons after releasing the trigger.
Full patch entry and EA source link: 1.2.1.0 in the balance log
1.0.1.0Oct 9, 2025vehicles
  • Helicopters have been given more power and responsiveness, making them easier to fly, adjust mid-flight, and survive attack runs, including better chances to dodge incoming RPGs.
  • Adjusted sight and reticle for better aiming.
  • Increased dispersion when aiming down sights to discourage quick-scoping.
  • Fixed projectiles hitting nearby cover incorrectly when aimed just above it.
Full patch entry and EA source link: 1.0.1.0 in the balance log

← Back to the full balance log

This is unofficial fan content. It is not affiliated with, endorsed by, or sponsored by Electronic Arts, DICE, Battlefield Studios, Ripple Effect, or Criterion. Battlefield™, REDSEC™, and all related names, weapons, and trademarks are the property of their respective owners.

Patch entries on this page are the RPG-7V2 lines from EA's official Game Update notes, reproduced exactly as published and linked to their source in the full log. Any in-game description is quoted and attributed.

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