Main Battle Tank

M1A2 SEPV3

In-game description

Not recorded yet.
The M1A2 SEPV3 in Battlefield 6, NATO variant
NATO · M1A2 SEPV3
The Leo A4 in Battlefield 6, Pax Armata variant
Pax Armata · Leo A4

Loadout

Driver

Primary

OptionDesignationIn-game description
Multi-Purpose120mm HEAT-MP-T RoundA high-explosive shell, moderately effective against both infantry and armored vehicles.
Armor-Piercing120mm APFSDS RoundA shell designed to target heavy armor. Less effective against infantry due to the absence of an explosive charge.
Anti-Personnel120mm Canister RoundA shell designed to target infantry at short to medium ranges. Ineffective against armor.
High Explosive120mm HEMP-T RoundA shell designed for engaging infantry due to the large radius of fragmentation damage. Less effective against armored targets.
Aim-Guided120mm Guided MunitionAn effective anti-vehicle shell that can be guided to the target via a weapon's crosshairs.

Alternate Ammo

OptionDesignationIn-game description
Multi-Purpose120mm HEAT-MP-T RoundA high-explosive shell, moderately effective against both infantry and armored vehicles.
Armor-Piercing120mm APFSDS RoundA shell designed to target heavy armor. Less effective against infantry due to the absence of an explosive charge.
Anti-Personnel120mm Canister RoundA shell designed to target infantry at short to medium ranges. Ineffective against armor.
High Explosive120mm HEMP-T RoundA shell designed for engaging infantry due to the large radius of fragmentation damage. Less effective against armored targets.
Aim-Guided120mm Guided MunitionAn effective anti-vehicle shell that can be guided to the target via a weapon's crosshairs.

Secondary

OptionDesignationIn-game description
Coaxial LMGCoaxial 7.62mm MGA machine gun ideal for combatting infantry at medium-range. Less effective against lightly armored vehicles.
Coaxial HMGTBDTBD

Equipment 1

OptionIn-game description
Thermal-BlockingDischarges a cloud of thermal smoke that obscures the vehicle. Disrupts the guidance systems of incoming lock-on missiles, blocks spotting, and deals moderate damage to enemy infantry inside the smoke radius.
Projectile InterceptIntercepts and destroys enemy missiles, shells, rockets, grenades, and bombs. Intercepts all projectiles during a window of activation that begins after the initial detection.
Emergency RepairRepairs damaged vehicles. Can only be activated when the vehicle is in a low-health state.

Upgrade

OptionIn-game description
Field MaintenanceEnables faster vehicle health recovery after taking damage. Will also gain ammo faster.
Emergency CountermeasuresSubstantially improves the recharge rate of countermeasures when at low health.
Enhanced LoadingIncreases primary weapon rate of fire and improves secondary weapon heat recovery. Only active when countermeasures are not on cooldown.
Optimized HandlingImproves vehicle turning rate and aiming speed.

Gunner

Remote Weapon

OptionDesignationIn-game description
Heavy Machine GunRWS .50 Cal MGA machine gun ideal for combatting unarmored vehicles and infantry at long range.
Light Machine GunRWS 7.62mm MGA machine gun ideal for combatting enemy infantry at medium-range. Less effective against lightly armored vehicles.
Grenade LauncherRWS 40mm AGLAn automatic grenade launcher, effective at targeting infantry and unarmored targets at close range.

Equipment 1

OptionIn-game description
Smoke WallFires multiple smoke projectiles that detonate to form a smoke wall and obscure the vehicle. Blocks ability to spot targets and clears spotted markers from all infantry inside the smoke radius.
CountermeasuresDetects mines and C-4 explosives enabling the operator to activate countermeasures to destroy them.

Patch history

30 patch notes mentioning the Main Battle Tank, newest first. Each entry is the exact line from EA's Game Update notes.

1.4.1.5Aug 3, 2026vehicles
  • Main Battle Tank Canister Shells no longer incorrectly change into Aim-Guided Shells when switching between primary and secondary weapons during a reload.
Full patch entry and EA source link: 1.4.1.5 in the balance log
1.4.1.0Jul 16, 2026REDSEC
  • Vehicle Keycards, Main Battle Tanks (MBTs), and Infantry Fighting Vehicles (IFVs) are now removed in Ranked Battle Royale.
Full patch entry and EA source link: 1.4.1.0 in the balance log
1.3.3.0Jun 26, 2026balance
  • MBT 120mm APFSDS Rounds damage reduced from 282-750 to 244-650 against tanks, from 600 to 520 against helicopters, and from 750 to 650 against jets.
  • MBT 120mm HEAT-MP-T Rounds total blast radius increased from 4m to 5m, and lethal radius increased from 1m to 1.25m.
  • MBT Aim-Guided Shell damage increased from 235-625 to 244-650 against tanks, and from 700 to 720 against helicopters.
Full patch entry and EA source link: 1.3.3.0 in the balance log
1.3.2.0Jun 5, 2026vehicles
  • Increased the Anti-Personnel Shell pellet count for the MBT from 16 to 32.
Full patch entry and EA source link: 1.3.2.0 in the balance log
1.3.1.0May 8, 2026vehicles
  • Turret speeds for the MBT and IFV have been modestly improved.
  • 120mm HEAT-MP-T Rounds now deal 210-560 damage against tanks, 1360 against helicopters, and 1000 against jets.
  • 120mm HEMP-T Rounds now deal 180-480 damage against tanks, 1180 against helicopters, and 1000 against jets.
  • Increased the inner blast radius of 120mm HEMP-T Rounds from 2 to 2.25 meters.
  • 120mm APFSDS Rounds now deal 282-750 damage against tanks, 600 against helicopters, and 750 against jets.
  • Aim-Guided Shell beam-riding offset increased from 75 to 100 meters, reducing the rate of turning response.
  • Aim-Guided Shell engine time to live reduced from 1.25 to 1 second.
  • Aim-Guided Shell now experiences Drag after engine cutoff.
  • Aim-Guided Shell time to live decreased from 6 to 4 seconds.
  • Aim-Guided Shell turning rate reduced from 12.5 to 6 degrees per second.
  • Aim-Guided Shells now deal 235-625 damage against tanks, 700 against helicopters, and 1000 against jets.
  • Remains lethal against soldiers within 2m.
  • The Mine Countermeasures, previously available only to the MBT & APT, is now available to the IFV.
  • Replaced the M1A2 SEPv3 Coaxial 7.62mm LMG with the Coaxial .50 cal HMG.
  • The M1A2 SEPv3 and the M3A3 Bradley’s LMG gunner weapons have now been replaced with Grenade Launchers.
Full patch entry and EA source link: 1.3.1.0 in the balance log
1.2.3.0Apr 10, 2026vehicles
  • Improved the MBT decal customisation flow so the camera point of view now returns to the selected decal position after leaving Inspect View.
  • Reworked the MBT Guided Shell to make it faster but much less maneuverable.
Full patch entry and EA source link: 1.2.3.0 in the balance log
1.2.2.0Mar 13, 2026vehicles
  • Decreased speed of the IFV, MBT & Attack Heli Aim Guided Missiles.
Full patch entry and EA source link: 1.2.2.0 in the balance log
1.1.2.0Nov 17, 2025vehicles
  • Fixed faint metallic impact sound from M1A2 SEPv3 Main Battle Tank turret wreckage.
  • Fixed several cases where IFV's MR Missile could do more damage than intended to MBT, IFV and AA vehicles
  • Fixed inconsistent projectile video effects on the Abrams main gun.
Full patch entry and EA source link: 1.1.2.0 in the balance log
1.1.1.0Oct 24, 2025vehicles
  • Fixed a visual issue where the player’s hand clipped with the M1A2 SEPv3 handle when sitting in external seats.
Full patch entry and EA source link: 1.1.1.0 in the balance log
1.0.1.0Oct 9, 2025balance
  • Fixed an issue where MBT driver smoke discharge audio was not playing.
  • Fixed an issue where the MBT Active Protection System audio felt delayed.
Full patch entry and EA source link: 1.0.1.0 in the balance log

← Back to the full balance log

This is unofficial fan content. It is not affiliated with, endorsed by, or sponsored by Electronic Arts, DICE, Battlefield Studios, Ripple Effect, or Criterion. Battlefield™, REDSEC™, and all related names, weapons, and trademarks are the property of their respective owners.

Patch entries on this page are the Main Battle Tank lines from EA's official Game Update notes, reproduced exactly as published and linked to their source in the full log. Any in-game description is quoted and attributed.

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