- Removed projectile velocity inheritance from Transport Helicopter side gunner seats. This removes the need to ‘lag’ shots when firing from a fast moving helicopter.
- The Transport Helicopter now has the Improved Armor passive equipped by default. This functions identically to the Attack Helicopter’s version of the same passive, reducing the amount of damage taken from small arms fire.
- .50 cal MG bullets are now affected by armour and deal a flat 30 damage.
- .50 cal MGs now overheat in approximately 15 shots.
- UH-79 minigun bullets are now affected by armour and deal a flat 20 damage.
- UH-79 miniguns no longer cool down faster than in Multiplayer, and their overheat penalty is now three times longer.
- Corrected an issue where the UH-79 was using the Multiplayer health value of 1500 instead of the Battle Royale value of 1250.
- Increased .50 cal MG dispersion from 0.01/0.5 to 0.03/1.5 degrees.
- Increased UH-79 minigun dispersion from 1.2 to 2.4 degrees.