- Sector 1 Added 2 RHIBs
- Swapped Attacker Light Transport for APC
- Expanded the size of the Capture Points at “A”
- Moved “B” to a Warehouse along the Marina
- Sector 2 Increased the size of Capture volume B to include more cover
- Swapped Attacker Light Transport for APC
- Swapped Defender Light Transport for Quad
- Moved Defender contested spawns back 10-15M
- Fixed Attacker contested/non contested spawns at the beach
- Sector 3 Added an additional Capture Point down below across the waterway
- Swapped Attacker APC for Light Transport
- Removed APC for Defenders
- Increased the size of Capture Point “A”
- Sector 4 Reduced the number of Capture Points from 2 to 1
- Expanded the Capture Point size of “A” down at the Docks
- New Map Added: Tsuru Reef
- AI logic improved for Tsuru Reef
- New Map Added: Tsuru Reef