Gauntlet

In-game description

Not recorded yet.
Gauntletno badge

Availability

PlaylistREDSEC
Added in1.1.1.0 (Rogue Ops)

Patch history

65 patch notes mentioning Gauntlet, newest first. Each entry is the exact line from EA's Game Update notes.

1.4.3.0Sep 14, 2026REDSEC
  • Corrected an issue where a player's banner could become cropped during the End of Round sequence.
  • Fixed "Alliance Disbanded" notification incorrectly appearing during the final round of Gauntlet.
Full patch entry and EA source link: 1.4.3.0 in the balance log
1.4.2.5Aug 31, 2026REDSEC
  • Gauntlet: Fighter Sweep now correctly limits squads to two players.
Full patch entry and EA source link: 1.4.2.5 in the balance log
1.4.2.0Aug 14, 2026REDSEC
  • Tank eliminations in Gauntlet: Rodeo now award the correct number of points.
  • The Bradley tank now spawns correctly in the Gauntlet: Rodeo mission.
  • Mode Details for Gauntlet and Battle Royale can now be viewed from the pre-round lobby.
  • Subtitles now continue to appear correctly after dying in Gauntlet.
Full patch entry and EA source link: 1.4.2.0 in the balance log
1.4.1.0Jul 16, 2026REDSEC
  • Opening a tank container while parachuting in Gauntlet no longer prevents the tank from spawning.
  • Squad colours now display correctly on the Gauntlet End of Round screen.
Full patch entry and EA source link: 1.4.1.0 in the balance log
1.3.3.0Jun 26, 2026REDSEC
  • Psygas now appears as intended in the Downtown layout in Gauntlet.
  • Matchmaking screen no longer overlaps with loadouts when deploying in Gauntlet while the Loadout menu is open.
Full patch entry and EA source link: 1.3.3.0 in the balance log
1.3.2.0Jun 5, 2026REDSEC
  • Gadgets placed on the extraction drone landing pad in Gauntlet are now destroyed when the drone lands.
  • Fast Rope insertion now spawns rope and helicopter meshes correctly.
  • Heist Caches now spawn in their intended locations.
  • M-COMs in Gauntlet: Wreckage can now be interacted with from all angles.
  • Mission objects no longer cause vehicles to move when landing on them.
  • Tank Containers now close properly when a wrecked vehicle or player is near the container.
  • Vehicle containers in Gauntlet: Rodeo now award 3 points when opened, in addition to the mission’s other scoring criteria.
  • Heist base outlines now appear correctly in the Underground POI layout.
Full patch entry and EA source link: 1.3.2.0 in the balance log
1.3.1.0May 8, 2026REDSEC
  • Corrected an issue where weapon shadows were visible under the player during the Gauntlet fast rope insertion sequence.
  • Corrected an issue that could cause a user to become spawn camped on the Circuits mission in Gauntlet.
  • Corrected a bug where the pause menu would cause the overhead camera to appear during a Gauntlet mission brief, as well as the mission brief overlaying in the Player Profile tab.
Full patch entry and EA source link: 1.3.1.0 in the balance log
1.2.3.5May 4, 2026REDSEC
  • Corrected an issue where the camera could clip beneath the vehicle when switching to the middle seat of the Armored Transport in Gauntlet.
  • Corrected an issue where weapon models could become invisible while customising during the Gauntlet briefing.
Full patch entry and EA source link: 1.2.3.5 in the balance log
1.2.3.0Apr 10, 2026REDSEC
  • Improved the round-end transition in Gauntlet so players no longer become stuck on a black screen after dying out of bounds at the end of the previous round.
  • Corrected C4 inventory behaviour so it is no longer removed unexpectedly.
  • Corrected initial spawn beacons so they now sit properly on the ground.
  • Updated the in-game Gauntlet presentation to better match the Battlefield Labs reference.
  • Reworked XP progression in Battle Royale and Gauntlet to better reward time invested, resulting in a significant increase for the average player with only a slight reduction for the top 1%.
  • Corrected Weekly Challenge “Capture and Neutralize objectives in Multiplayer or Complete objectives in Gauntlet.” so objective completion now tracks correctly in supported Gauntlet modes.
  • Corrected the Gauntlet Special Forces Operator Challenge 4 progression flow so it now advances after reaching the intended unlock criteria.
  • Updated Weekly Mission “Complete matches in any mode.” so it now appears and tracks correctly in Multiplayer instead of only Gauntlet.
  • Improved Red Bull challenge setup so “In Gauntlet: RB Supermoto, Capture Red Checkpoints as a squad.” uses the correct tag, “Earn Score while driving land vehicles, counts for double if gained in Gauntlet: RB Supermoto” now tracks and doubles correctly, that “Get total airtime in seconds using the ATV, Motorcycle or Light Infantry Vehicle.” now supports all intended Light Transport vehicles, and the F-97 Kestrel now uses its player-facing name instead of a dev-facing one.
  • Corrected the Gauntlet Web Builder so the Mission tab is no longer accessible where it should not be.
  • Corrected the Mission Order tab for Verified Gauntlet so it now functions correctly.
  • Corrected SS26 restrictions so it no longer appears twice in the Restrictions tab.
  • Corrected the Verified Experience start flow so rounds can no longer begin without meeting the intended pre-round player requirement.
  • Corrected the Verified Gauntlet scoreboard so squads joining after the local squad now appear correctly during the match.
  • Improved hosting compatibility so Verified Experiences created on previous patches no longer return an unknown error.
Full patch entry and EA source link: 1.2.3.0 in the balance log
1.2.2.0Mar 13, 2026REDSEC
  • Corrected an issue where Gauntlet Special Forces Operator challenges could appear unavailable.
  • Resolved an issue where Beacons would float above the ground at their initial spawn in Gauntlet.
  • Corrected an issue where the “Complete matches in any mode” challenge was incorrectly tagged as a Gauntlet challenge.
  • Slightly lowered the Gauntlet Qualifier Widget UI sound effects.
  • Corrected Gauntlet mission cap behaviour.
  • Corrected Verified Gauntlet layout scaling.
  • Enforced correct minimum player counts per team in Gauntlet experiences via the Web App.
  • Improved validation handling so invalid Gauntlet array data no longer results in unintended game mode behaviour.
Full patch entry and EA source link: 1.2.2.0 in the balance log
1.2.1.0Feb 13, 2026REDSEC
  • Added the Traverser Mark II to select Large, Medium, and Small Gauntlet layouts.
  • Fixed an issue where strike package map markers would not disappear when joining a Gauntlet session right after playing a Battle Royale match.
  • Fixed an issue where the Beacon Pulse icon could appear too far away when first picked up by an enemy.
  • Fixed an issue where the countdown icon on the Mobile Respawn gadget could disappear too early.
  • Fixed overlapping UI elements when rapidly exiting the Edit Loadout menu.
  • Fixed overlapping UI elements where “Random Deploy” could appear behind class selection buttons on the redeploy screen.
  • Fixed multiple issues with challenge criteria displaying or progressing incorrectly across REDSEC Gauntlet and Weekly Challenges.
  • Fixed an issue where the Big Map and scoreboard button prompts were missing in Gauntlet End of Round screens.
Full patch entry and EA source link: 1.2.1.0 in the balance log
1.1.3.5Jan 16, 2026REDSEC
  • Fixed an edge case in Gauntlet mode “Data Extraction” where the drone could disappear permanently if drives were deposited at the exact moment it landed.
  • Fixed an issue where the armor bar could disappear after quickly editing a loadout.
Full patch entry and EA source link: 1.1.3.5 in the balance log
1.1.3.0Dec 5, 2025maps & modes
  • New Time-Limited Multiplayer and Gauntlet Mode: A themed event mode playable across Domination, Conquest, and Gauntlet mission variations on Ice Lock Empire State featuring the event-limited “Freeze” mechanic.
  • Fixed an issue where mission objects would not drop if the carrier disconnected.
  • Fixed an issue where M-COMs in Wreckage would not reactivate after being destroyed.
  • Added correct interaction prompts for counter-mission teams when defusing explosives in Wreckage.
  • Fixed an issue where the scoreboard was sorted by deaths instead of score.
  • Fixed an issue where the Loadout screen overlay could incorrectly appear over the Gauntlet Mission Briefing on Aftermath.
  • Fixed team-ownership colours for M-COMs in Wreckage missions.
Full patch entry and EA source link: 1.1.3.0 in the balance log
1.1.2.0Nov 17, 2025REDSEC
  • Fixed the issue where the Golf Cart could set off the PTKM-1R gadget in Gauntlet.
Full patch entry and EA source link: 1.1.2.0 in the balance log

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This is unofficial fan content. It is not affiliated with, endorsed by, or sponsored by Electronic Arts, DICE, Battlefield Studios, Ripple Effect, or Criterion. Battlefield™, REDSEC™, and all related names, weapons, and trademarks are the property of their respective owners.

Patch entries on this page are the Gauntlet lines from EA's official Game Update notes, reproduced exactly as published and linked to their source in the full log. Any in-game description is quoted and attributed.

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