Conquest

In-game description

“Fight to control objectives in a large-scale battle, wearing down the enemy until one side remains.”
Conquest mode badge in Battlefield 6

Patch history

21 patch notes mentioning Conquest, newest first. Each entry is the exact line from EA's Game Update notes.

1.4.2.0Aug 14, 2026balance
  • A new mutator has been added to enable the Conquest version of the Aircraft Carriers on Tsuru Reef.
  • Custom Lobbies are now available through Portal as an early implementation designed primarily for organised and competitive communities. Available for Battle Royale Quads and Conquest, hosts can assign players to specific teams, select compatible maps, and enable Spectating. Both Custom Lobbies and Spectating remain works in progress, with Spectating in particular currently subject to more noticeable limitations and reliability issues.
Full patch entry and EA source link: 1.4.2.0 in the balance log
1.3.2.0Jun 5, 2026balance
  • Andy’s Custom Conquest Template has been updated in the official SDK to version 10.0.
  • Bots now support the Conquest Assault logic.
  • Conquest Assault toggle has been added.
  • Starting tickets per team have been added for Conquest Assault.
Full patch entry and EA source link: 1.3.2.0 in the balance log
1.3.1.5May 22, 2026balance
  • Destroyed houses near Objective E in Conquest no longer leave floating debris behind.
  • Objective D in Conquest can no longer be captured from the top of the communications towers.
Full patch entry and EA source link: 1.3.1.5 in the balance log
1.3.1.0May 8, 2026maps & modes
  • Corrected floating and intersecting spawns on Mirak Valley for Breakthrough, Conquest, and Escalation.
Full patch entry and EA source link: 1.3.1.0 in the balance log
1.2.3.0Apr 10, 2026progression
  • Corrected Challenge “Capture an enemy flag without leaving the vehicle in Conquest, Breakthrough or Escalation.” so its criteria no longer refers to Squad progress in a Solo mode.
  • Corrected the Escalation matchmaking footer at End of Round so it now displays Escalation instead of Conquest.
Full patch entry and EA source link: 1.2.3.0 in the balance log
1.2.1.0Feb 13, 2026maps & modes
  • Available across Conquest, Breakthrough, Escalation, Squad Death Match, and Strikepoint
  • Manhattan Bridge
  • Operation Firestorm
  • New Sobek City
  • Mirak Valley
  • Fixed missing high-definition feedback when the Phalanx HQ Defence destroyed incoming projectiles in Conquest.
Full patch entry and EA source link: 1.2.1.0 in the balance log
1.1.3.0Dec 5, 2025maps & modes
  • New Time-Limited Multiplayer and Gauntlet Mode: A themed event mode playable across Domination, Conquest, and Gauntlet mission variations on Ice Lock Empire State featuring the event-limited “Freeze” mechanic.
  • Adjusted Conquest and Escalation capture areas on Manhattan Bridge so objectives can no longer be captured from rooftop positions.
  • In Conquest and Escalation, Battle Pickups now spawn when their associated capture points are owned by a team.
Full patch entry and EA source link: 1.1.3.0 in the balance log
1.1.1.0Oct 24, 2025maps & modes
  • Fixed a misaligned zipline mesh in Conquest.
Full patch entry and EA source link: 1.1.1.0 in the balance log

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This is unofficial fan content. It is not affiliated with, endorsed by, or sponsored by Electronic Arts, DICE, Battlefield Studios, Ripple Effect, or Criterion. Battlefield™, REDSEC™, and all related names, weapons, and trademarks are the property of their respective owners.

Patch entries on this page are the Conquest lines from EA's official Game Update notes, reproduced exactly as published and linked to their source in the full log. Any in-game description is quoted and attributed.

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